POV-Ray : Newsgroups : povray.beta-test : arealight and light_fading bug : Re: arealight and light_fading bug Server Time
30 Jul 2024 08:19:08 EDT (-0400)
  Re: arealight and light_fading bug  
From: Warp
Date: 15 Dec 2001 18:30:49
Message: <3c1bdd28@news.povray.org>
Peter Popov <pet### [at] vipbg> wrote:
:>When I use an arealight with light fading, the light fades like if it was a
:>point light.

: It has always been this way. This is known behaviour and is
: documented. A work around the issue is to use several point light
: sources or a pure radiosity light source.

  One has to remember that the area light definition has effect *ONLY* in
shadow calculations, nothing else.

  I wonder how difficult it would be for it to be taken into account in
other things as well (lighting, highlights, fading...).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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