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> It looks more like a bug :)
> Tell me about the rules, Please? Or a link? I know about the 2D
> version...
I'll put scene file and include file in povray.binaries.scene-files soon.
In 3d, a 'cell' has 26 neighbors. The rules for the glider animation were
just
"if a 'dead' cell has 5,6, or 7 live neighbors, it becomes 'live', and if
a 'live' cell has 6 live neighbors it survives to the next generation".
You can see the include file for the initial arrangement for 'glider5766'.
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