POV-Ray : Newsgroups : povray.binaries.images : UT models in action (~116k bu) : Re: UT models in action (~116k bu) Server Time
16 Aug 2024 22:17:54 EDT (-0400)
  Re: UT models in action (~116k bu)  
From: blessing
Date: 12 Dec 2001 23:45:20
Message: <3c183260@news.povray.org>
Richard D <a20### [at] rogerscom> wrote in message
news:3c181690@news.povray.org...
> Here is an update of my Unreal Tournament model.  I've now identified all
> vertices and wrote simple functions to be able to rotate them around a
> specific point.  So now placing them is very easy.  This scene took me at
> most 20 minutes to do (after I spent many hours identifying the vertices
of
> course).
>
> I still have to fix a few of the vertices fine tune.  I also didn't apply
> the normals.  It turns out I'll have to think of a cleaver way to figure
out
> what normal vertex applies to which mesh vertex so I can rotate them the
> same way as the mesh vertices.
>
> This is fun.  Animating these is also quite easy.  After I fix the
normals,
> I'll give it a try.
>
> Sorry about the image size, but when I made it smaller it gets a bit
harder
> to see some of the detail.
>
> Note: I hope the guy in the background isn't too blurry that you can't see
> what he's doing, or should I say what happened to him.  It's kind of
funny.
> :)
>
>
Cool! LOL,poor guy.

Gary


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