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"David Buck" wrote:
> In ElastoLab, I actually test to see if the center of
> the particle comes within the radius distance of any
> barrier. If anyone is interested in the math, I put
> the following comment into the code:
In my particle system barriers can only be sensed using the trace function
in POV-Ray 3.5. Thus I have no way of knowing the distance from a particle
to a barrier.
> Yet another interesting case is when you have two
> barriers that form an X shape and you drop the
> particle into the top of the X. It should come to
> rest just above the center of the X. It's very
> hard to prevent the particle from falling through.
>
> (If anyone has a good solution for that, I'd love
> to see it.
Though I'm not 100% sure, I think my system can handle that, but again, I
think it works fundamentally different than yours.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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