POV-Ray : Newsgroups : povray.general : Smoothing pigments in isosurface? : Re: Smoothing pigments in isosurface? Server Time
20 Nov 2024 00:39:36 EST (-0500)
  Re: Smoothing pigments in isosurface?  
From: Hugo
Date: 7 Dec 2001 09:28:48
Message: <3c10d220@news.povray.org>
>> I'm not really sure what you want to do, but i persume you are talking
>> about using pigment functions in isosurfaces.

Thanks, that was what I meant.  :o)
I tried averaging pigments in a circle formation but it's not smooth enough
for isosurfaces. I hoped there was a mathematical way to blob pigments ala
other shapes in isosurfaces.. I think it would be very useful.. Imagine a 3d
pigment taken from an object-pattern (though, until now object patterns are
only 2d..)  Then we could describe an object with ordinary POV primitives,
make it a 3d pattern and blob that shape in an isosurface.

Hugo


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