POV-Ray : Newsgroups : povray.binaries.images : uv_mapping : Re: uv_mapping Server Time
17 Aug 2024 00:18:06 EDT (-0400)
  Re: uv_mapping  
From: Nathan Kopp
Date: 6 Dec 2001 23:23:32
Message: <3c104444$1@news.povray.org>
"Lutz Kretzschmar" <lut### [at] stmuccom> wrote...
>
> The old system did not allow you to put different images on each face
> of the cube. The new one does.

Now, that can't be true.  The whole purpose of the original method was to
allow separate images on each face of the cube.  Each face mapped to a 1x1
square of texture space.  So the entire texture space was 4x3 pov units.
The new method uses a total texture space of 1x1 (1/4 x 1/3 for each face)
instead of a 4x3 rectangle.

-Nathan


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