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On 6 Dec 2001 18:24:35 -0500, Warp <war### [at] tag povray org> wrote:
>Angelo 'kENpEX' Pesce <ken### [at] uniplan it> wrote:
>: And this is the story, now we have a huge huge thread and at the
>: beginning someone told not so nice things too, but I don't feel that I
>: did anything wrong.
>
> I think that your mistake was to use an inappropriate "tone of voice"
>when making the suggestions. (Of course you might not really had that
>attitude when you wrote that, but it's really difficult to interpret the
>attitude of the writer from just written text, without hearing and seeing,
>which are essential parts of communication.)
Sorry for that, but as U say it's difficult to intrepret the attitude,
and I also don't have such great skills when writing in english. So
mabye I've sayied something wrong... Sorry
> People got the impression that your "tone of voice" and attitude was of
>the type "commercial programs are so much more advanced than povray, which
>is just slow and old; thus you should definitely add this and this and that
>if you want to catch up the professional programs".
No, that was not what I was trying to tell. First I think that povray
has many features that other commercial renderers don't have, but I
also think that it lacks something... The main difference that I can
see is that commercial renderers are made for commercial programs
(!!!) while povray is more geared towards script-wizards. So I just
suggested, as it's a very good renderer, to make it more complete, by
adding some features that will permit easier porting of scenes made
with commercial artistic 3d modelling programs to it.
> With this type of text
>people get easily the impression that you are underestimating povray and
>calling it just "a toy, which is funny to play with, but which you really can't
>use for serious business".
I know that it can be used seriously in many fields. But it's a little
hard to use it (not impossible at the moment, it just could be better)
in the field that I care of...
> Nobody likes that. Write a post with that "tone of voice" about linux in
>a linux newsgroup and you'll get flamed. Or gimp, or emacs, or any other big
>free software.
Yes, I know, and I think that U all were polite in replying to me...
Now I know that this wasn't a really good post, but I still think that
I was not so wrong when I posted it (because of I tried to be polite
myself) and that mabye it could be useful to someone
> It's better to make a humble approach and ask things in a more subtle way.
>Never underestimate the knowledge or intelligence of people. Never assume
>that you know things better than everyone else here.
In my first (mhm or second) post I explictly told that I were noone
and that I knowed that many ppl there are more skilled than me and
could have had the same, or better, ideas
>--
>#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
>rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
>],13),8)-3,10>#end blob{N(array[6]{11117333955,
>7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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