|
![](/i/fill.gif) |
In article <3c0fa705.22070694@news.povray.org> , ken### [at] uniplan it (Angelo
'kENpEX' Pesce) wrote:
> Mabye the problem is that developing an os
> kernel really is harder than developing a raytracer...
Well, maybe developing a *monolithic* kernel is harder than developing a
raytracer. Of course, this thread is about POV-Ray and not about the worst
kernel design winning - which is precisely what Linux is and what is
bloating the kernel and causing all the problems. Or, maybe that is a
general pattern of success: Something hacked or bought together with no
commitment to a good design (DOS, Windows, Linux, the original PC, the x86
instruction sets).
Anyway, all this is off-topic...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
![](/i/fill.gif) |