|
|
Thanks, Christoph. I'll check it out.
--
- Nekar
http://nekar_xenos.tripod.com/metanoia/
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3C0F253E.C9A87F65@gmx.de...
>
>
> Nekar Xenos wrote:
> >
> > This is the part I don't understand yet. How can I use this direction of the
> > normal to rotate an object according to this direction. The sample uses a
> > cylinder, which is easy. But I need to use rotate <x,y,z> for my object
(the
> > logo on my car).
>
> See 'Reorient_Trans()' in transforms.inc
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13
Post a reply to this message
|
|