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I guess he was referring to another market. BTW who cares whether Lightflow
is faster than POV-Ray or not?
--
Jonathan.
"Warp" <war### [at] tag povray org> ha scritto nel messaggio
news:3c0d5dea@news.povray.org...
> Angelo 'kENpEX' Pesce <ken### [at] uniplan it> wrote:
> : But in real scenes (the ones you get with a modelling program)
> : you don't use spheres, cylinders etc, but polygons, nurbs, b-splines,
> : and subdivision surfaces. In those things lightflow is faster...
>
> So by your definition, these are not "real scenes":
>
> http://www.irtc.org/ftp/pub/stills/2001-04-30/aseafort.jpg
> http://www.irtc.org/ftp/pub/stills/2000-04-30/drunkpat.jpg
> http://oz.irtc.org/ftp/pub/stills/1997-12-31/travieso.jpg
>
> And I have yet to actually see measurements of identical triangle mesh
> scenes rendered significantly faster in lightflow than in povray.
>
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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