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"Christoph Hormann" wrote:
> The first part looks very good, but later the particles
> seem to stay too fast. I suppose you don't simulate friction
> on the surface, doing this could add much to realism IMO.
Correct, I don't simulate friction on the surface because I think it would
lead to uncontrollable results with the algorithms I'm using. I'll probably
investigate that further.
That said, the particles do gain energy from the motion of the pad.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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