Mike Williams schrieb in Nachricht <7HPp+SA$DsC8Ew$+@econym.demon.co.uk>...
>Wasn't it JRG who wrote:
>>Mike Williams wrote:
>>> My isosurface disappears half way through the render.
>>> Crackle pigments are not suitable for use in isosurfaces.
>>
>>They work for me. (Are you referring to the standard crackle pattern?)
>
>This was my understanding of the outcome of the thread
>
>Isosurface *disappears* at high resolution (fwd)
>http://news.povray.org/3bb0b351@news.povray.org
Just use the right (low) accuracy-value and perhaps some high max_gradient
and anything should work fine. Some randomness is involved so one might get
different results between renders, but crackle works fine in many cases
afaik.
Marc-Hendrik
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