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In article <aBQ### [at] econym demon co uk> , Mike Williams
<mik### [at] nospam please> wrote:
> Isosurfaces *much* slower in beta 7?
> (isosurfaces with "evaluate" are now very slow)
> (was said to be fixed in next beta, but isn't fixed in beta 8)
> http://news.povray.org/3bdf24b3$1@news.povray.org
It is fixed. The other problems with isosurfaces may obscure the fix in
scenes which exhibit the other problem as well.
> problem with normals/functions: crash!
> (if an isosurface is the first function parsed, then things go horribly
> wrong)
> http://news.povray.org/MPG.16724448f4beb4ad9896c3@news.povray.org
>
> Isosurface : 2 bugs
> (int() causes crash)
> http://news.povray.org/3c082dbe@news.povray.org
>
> IsoCacti.pov
> (displays 754 evaluate warnings, most with incorrect values)
> http://news.povray.org/3c08c36c$1@news.povray.org
All the same problem.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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