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"Slime" wrote:
> What if you did this:
>
> write the positions of particles to multiple files,
> each file containing the data for, say, 100 frames.
> Then, when rendering, figure out which part of which
> file to read for the current frame, and use the data
> from there.
I suppose that could be done. But still the disc space required would be
many hundred MB, which is perhaps not a problem for some, but it is on my
computer...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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