POV-Ray : Newsgroups : povray.binaries.images : People : Re: People Server Time
17 Aug 2024 06:25:47 EDT (-0400)
  Re: People  
From: JRG
Date: 28 Nov 2001 15:03:03
Message: <3c0542f7$1@news.povray.org>
JPGargoyle wrote:
> Easiest in what way?
> To me is easier to collect the point coordinates and build a mesh (I think
> :/)
> And wouldn't it need muuuuch more processing power to render it using
> isosurfaces?

Nah, simple equipotential surfaces render quite fast...

(ok, building a human being from idat3d wouldn't be that simple but... why
bother, Hamapatch is my choice :)

--
Jonathan.


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