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nLewis <noa### [at] writemecom> wrote:
: It's so simple, it can be done with a little patch if anyone wants to -
: How about having a command for POV to print out the post-preprocessed file -
: that is, the parsed file - so that if you have tons of macros and while's
: and if's you can generate a parsed file with a single command and quickly
: render an animation without re-parsing?
So if you have a 1-kilobyte pov-file which creates a million spheres,
you'll end up with a 50-megabyte parsed file?
And this idea about having a byte-compiled version of the scene has been
already discussed 100 times before. It is possible, but not simple.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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