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In article <3C03CC1F.6CD7F23F@aol.com> , Dave Dunn <poi### [at] aolcom>
wrote:
> I'll go along with the polygons part, Warp, but since POVGUI works, and pretty
> darn well, I'd have to say that wireframes inside POV-Ray, per say, are not
> impossible. The difference, of course, is that the wireframes are constructed
> by parameters fed into macros out of other object types. I have always said it
> is wireframe emulation, but the results you see on the screen are the same.
I think you misunderstood the original posters questions and/or Warps
answer:
The person who asked the question did ask for a _preview_, not for an
_emulation_. Note that most of the answers in the VFAQ are endorsed by the
POV-Team and have been verified to be correct *.
Thorsten
* To be more precise, all answers that are in the official 3.5 docs.
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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