> I think the builtin Maya renderer has been known for it's limited quality
> for a long time, on the other hand i have heard there were a lot of
> improvements in version 4.
>
> Anyway, the problem with such rendering plugins is the same as with
> xxx2pov file format converters - you will never be able to use the full
> strength of Povray with them.
>
> Christoph
>
Yes you're right for most situations!! I tried to explain a few reason to
write like a plugin in previous reply! Also i want to connect the strengh of
Maya and Povray, and i want to say again it started just for fun. And it
have a internal editor to add Povray command to exported scenes to give
maximum flexibility!
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