POV-Ray : Newsgroups : povray.binaries.images : People : Re: People Server Time
17 Aug 2024 06:16:48 EDT (-0400)
  Re: People  
From: Gilles Tran
Date: 26 Nov 2001 12:42:24
Message: <3c027f00$1@news.povray.org>

news: 3C023F30.A735E391@scifi-fantasy.com...
> Texture mapping?  Look at the attached image.  I
> don't care WHAT texture you slap on it, it's not
> going to look right; the geometry is flat out
> wrong.

You're certainly true on all counts about Poser, and being about a Poser
user since version 1 I certainly know about its shortcomings. Are these
flaws laughable ? Well, lots of people laugh at Povray too...
So the question isn't to know whether Poser characters are the epitome of
realism, but what practical solution Povray users have when it comes to put
realistic characters in their scenes and whether it's possible to obtain
acceptable artistic results with it.
Granted, people have done nice work with sPatch, Blender, or even blobs. As
far as I'm concerned, however, the present answer is either to use Poser and
ready-made Poser models, or to spend enormous amounts of time using costly
modellers, often at the expense of developing real scenes. Unless someone
has a better solution...

G.

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