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"Timothy R. Cook" <tim### [at] scifi-fantasy com> wrote in message
news:3C0239BB.D354E6FE@scifi-fantasy.com...
> Bill DeWitt wrote:
> > Did you look at Giles site?
> > Did you see "Eve"?
> > Are you still laughing?
>
> No, no, yes. In that order.
>
> ...the reason I'm laughing is because I have Poser 4,
> and I cringe when I take the figure and raise the arm
> above the head. Deltoid and pectoral don't bend from
> static positions. They themselves change shape. A
> quick-and-dirty fix for that would be to have body
> data for muscle-flexed positions and morph to those,
You seem to be talking about animation, since this is a still image
group I didn't expect that.
I don't have Poser 4, but having tried out 3, I assume that you have to
move the shoulder and other parts of the body to make more natural
movements.
Realism in movement probably takes tedium and skill, realism in static
poses takes texture mapping and Giles can probably help you with that.
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