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Are you using windows or do you want it to be non-platform specific?
-tgq
"Tom Melly" <tom### [at] tomandlu co uk> wrote in message
news:3bfe7f46@news.povray.org...
> Okay, you can now specify an arbitary object which will be used at a
particular
> date - couldn't see how to implement a daily calendar though (at least not
> without resorting to perl). POV is very fussy about what it'll read.... ;)
>
> Here's the new calendar code...
>
> #version 3.5;
>
>
> // called by main macro
> #macro MakeTOU(CalStr, XTrans, YTrans, CalFont, CalExt, CalSpace)
> text {
> ttf // font type (only TrueType format for now)
> CalFont, // Microsoft Windows-format TrueType font file
name
> CalStr, // the string to create
> CalExt, // the extrusion depth
> CalSpace // inter-character spacing
> translate <XTrans,YTrans,0>
> }
> #end
>
> /*
> Params for MakeCal:
> Year = Gregorian Year [int]
> Month = Gregorian Month [int 1 -12]
> MarkDay = if not 0, unions CalObj with that day
> CalXOff = space between dates [num]
> CalYoff = space between rows [num]
> CalFont = font to use [string]
> CalExt = extrusion on text object [num]
> CalSpace = inter-char spacing [num]
> DayOff = day off-set, [num] 0=sunday, 1=monday, ... 6=saturday
> CenterOff = x-adjust for month-year header [num] adjust for centering of
heading
> CalObj = object to use at Day
> */
> #macro MakeCal(Year, Month, MarkDay, CalXOff, CalYOff, CalFont, CalExt,
> CalSpace, DayOff, CenterOff, CalObj)
> #local YTrans = 0;
> #local XTrans = 0;
>
> //make month / year header
> #local Months = array[12]{
> "January","Febuary","March","April",
> "May","June","July","August",
> "September","October","November","December"
> };
>
> #local TempStr = concat(Months[Month-1], " ",str(Year,0,0))
> MakeTOU(TempStr,XTrans+CenterOff, YTrans, CalFont, CalExt, CalSpace)
> #local YTrans = YTrans - CalYOff;
>
> //make days of week
> #local Days = array[7]{"Su","Mo","Tu","We","Th","Fr","Sa"};
> #local Temp = 0;
> #while(Temp<7)
> #local TempStr=Days[mod(Temp+DayOff,7)]
> MakeTOU(TempStr, XTrans, YTrans, CalFont, CalExt, CalSpace)
> #local XTrans = XTrans + CalXOff;
> #local Temp = Temp+1;
> #end
> #local XTrans = 0;
> #local YTrans = YTrans - CalYOff;
>
> //get Julian day integer
> #local Day = 1;
> // easier for leap years
> #if (Month < 3)
> #local Month = Month + 12;
> #local Year=Year-1;
> #end
> #local JulDay = Day + int((153 * Month - 457) / 5) + 365 * Year +
floor(Year /
> 4) -
> floor(Year / 100) + floor(Year / 400) + 1721118.5;
> #local JulDay = JulDay - 1;
> #local LastDay = -1;
> #local CalDay = 0;
> #local First = 1;
>
> //convert Jul day int to Gregorian cal date, output and inc Jul day
> #while(LastDay < CalDay)
> #local LastDay = CalDay;
> #local JulDay = JulDay + 1;
> #local ModDInt = floor(mod(JulDay + 2 - DayOff, 7));
> #local Z = floor(JulDay - 1721118.5);
> #local R = JulDay - 1721118.5 - Z;
> #local G = Z - 0.25;
> #local A = floor(G / 36524.25);
> #local B = A - floor(A / 4);
> #local CalYear = floor((B+G) / 365.25);
> #local C = B + Z - floor(365.25 * CalYear);
> #local CalMonth = int((5 * C + 456) / 153);
> #local CalDay = C - int((153 * CalMonth - 457) / 5) + R;
> #if (CalMonth > 12)
> #local CalYear = CalYear + 1;
> #local CalMonth = CalMonth - 12;
> #end
>
> #if(First | CalDay > 1)
> // pre-1st of month filler
> #if(First)
> #local First = 0;
> #local Temp = 0;
> #while (Temp < ModDInt)
> #local XTrans = XTrans + CalXOff;
> #local Temp = Temp + 1;
> #end
> #end
> //a date - add to tempstr and output
> #local TempStr = str(CalDay,2,0)
> MakeTOU(TempStr, XTrans, YTrans, CalFont, CalExt, CalSpace)
> #if (CalDay=MarkDay)
> object{CalObj translate<XTrans, YTrans, 0>}
> #end
> #local XTrans = XTrans + CalXOff;
> #if(ModDInt = 6)
> #local XTrans = 0;
> #local YTrans = YTrans - CalYOff;
> #end
> #end
> #end
> #end
>
> and a small sample scene...
>
> #declare myObj=
> sphere_sweep{
> b_spline 7,
> <-0.50,-0.95, 0>,0.01 <-0.30,-1.05, 0>,0.02 < 0.57,-0.50, 0>,0.03 <
0.00,
> 0.00, 0>,0.04
> <-0.50,-0.45, 0>,0.03 < 0.35,-1.00, 0>,0.02 < 0.53,-0.90, 0>,0.01
> scale 2.0 rotate z*15 translate <0.2,1.1,0>
> pigment{Green}
> }
>
> #include "cal.inc"
> #declare MyCalendar =
> union{
> MakeCal(2001,11,23,2.0,1.0,"c:/winnt/fonts/comi.ttf",1,0,6,2.6, myObj)
> translate x*-6.5
> translate y*4
> translate z*-0.001
> }
>
> object{MyCalendar pigment{Red}}
>
>
>
> --
> #macro G(D,E,F)#local I=array[3]{D,E,F}#local B=0;triangle{#while(
> B<3)#while(I[B])A[mod(I[B],10)]+#local I[B]=div(I[B],10);#end<-5,-
> 2,9>#local B=B+1;#end}#end #local A=array[7]{x,x*2,x*4,y,y*2,y*4,z
> }light_source{-x*6-z*9,1}mesh{G(105,10,146)G(105,246,10)G(105,56,
> 146)G(105,1256,246)G(1256,126,220)G(22156,2216,201)pigment{rgb 1}}//TM
>
>
>
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