POV-Ray : Newsgroups : povray.binaries.animations : water waves simulation (349k) : Re: water waves simulation (349k) Server Time
2 Nov 2024 15:25:12 EDT (-0400)
  Re: water waves simulation (349k)  
From: Jide
Date: 20 Nov 2001 17:50:49
Message: <3bfade49@news.povray.org>
The animations look really great.

> The algorithm used for the waves is described in:
>
> http://www.first.gmd.de/persons/bwalter/html/report/report.html
>
> and in an article from the german computer magazine 'PC Magazin', issue
> 12/2001.

I tried reading the article (after giving it a go with babelfish first) but
it's too
complicated for me. Would you mind sharing the .pov and possibly the .ini ?

> The main idea is to superpose several sine waves (160 in this case) with
> different frequencies and directions according to a certain distribution
> function.

I tried averaging 160 sine_wave gradients then rotating and scaling
semi-randomly
but the effect is nothing like with your approach. So how about atleast
giving the
rest of us atleast a clue

-Jide


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