POV-Ray : Newsgroups : povray.binaries.images : More fun with scatter macro : Re: More fun with scatter macro Server Time
17 Aug 2024 02:30:13 EDT (-0400)
  Re: More fun with scatter macro  
From: JRG
Date: 19 Nov 2001 17:27:05
Message: <3bf98739$1@news.povray.org>
Christoph Hormann wrote:
> I think it's very useful, of course including physics would be even
> better, but difficult to do it correctly (apart from gravitation friction
> would be important to consider too, not an easy task)

Not to mention that it would be much slower (which doesn't mean it's not
worth the try).

> I thought about something similar for simulating stacks of wood like you
> see in the forest when it's cut, maybe your macro can be modified to
> simulate this too.

Since every position is chosen by a position_macro() (defined by the user:
i.e. it doesn't have to be random, but can be described by a probability
map, a function, a loop, whatever you want), this should be fairly simple.

> Doesn't your ISP offer a webspace?  Free offers with advertisement banners
> on the pages are often not that nice.

Hmm, I'll check it out.

--
Jonathan.

> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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