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fabien <fab### [at] skynet be> wrote:
: Please write a (reasonable) POV-Ray scene where you can see the difference
: between 50 and 80 levels.
There is a visible difference between 50, 100 and 500 recursions in this
scene. Of course I could have came up with a scene where the difference is
more _important_, but I didn't have time for anything fancier.
global_settings { max_trace_level 500 }
camera { location <-1,2.5,-10> look_at y angle 35 }
light_source { <1000,2000,-1500>, 1 }
plane { y,0 pigment { rgb <1,.8,.4> } }
#declare GrassPatch =
box
{ <-50,0,0><50,2,.1>
pigment
{ spherical color_map
{ [0 rgbt <0,0,0,1>][.1 rgb y]
}
scale <.02, 1.95, .02>
translate x*.1
warp { repeat x*.2 }
warp { turbulence x*.1 }
}
}
#declare S = seed(0);
#declare Ind = 0;
#while(Ind < 1000)
object { GrassPatch translate <-2+4*rand(S),0,-5+Ind> }
#declare Ind = Ind + 1;
#end
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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