POV-Ray : Newsgroups : povray.binaries.images : POV'ed POV-Ray logo (~40kbu) : Re: POV'ed POV-Ray logo (~40kbu) Server Time
17 Aug 2024 02:27:18 EDT (-0400)
  Re: POV'ed POV-Ray logo (~40kbu)  
From: Redbeard
Date: 14 Nov 2001 08:55:40
Message: <3bf277dc$1@news.povray.org>
"Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
news:3bf20e9b@news.povray.org...
>
> This may be a dumb question, because I still haven't had the time to figure
out
> trace(). Wouldn't trace work better? If not, why?
>
> - Nekar

Well, I'm just starting to play.  I don't know how trace() works yet, but that
will be one of my next steps.  Inside() is easy to understand.  Trace() is a bit
more complicated.  But it may well be a better choice.  I just don't know yet.

Michael
--
camera{location<8,20>look_at<6,0,4>}light_source{<8,8>rgb 1}difference{union{
#macro M(D,J)#local R=asc(substr(D,J,1))-32;<div(R,10)*2,mod(R,10)>#end#macro
E(D,B,R)prism{-D,4+D,R#local C=1;#while(C<R+1)M(B,C)#local C=C+1;#end}#end E(
0," (2:FPKAD80* U_dZU"18)sphere{2,2}#macro T(N)cylinder{<9,-N,3><9,4+N,3>3-N}
#end T(0)}T(2)E(1"45LNXUK4"8)pigment{rgb x+y/2}}//(c)2001 MDJohnson(Redbeard)


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