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![](/i/fill.gif) |
Yes it does... source? ;-)
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//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
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"Andrew Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
news:3bf17943@news.povray.org...
> Hi,
>
> Was just toying around with trace() and came up with this. It wasn't
> supposed to be grass, but it does look a little grass-like.
>
> All the best,
>
> Andy Cocker
>
>
>
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![](/i/fill.gif) |