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Well, when I used Brown, it actually appeared more of a dark red than a
brown.
Also, I'll probably replace the mesh with a hollow cylinder CSG'ed with a
box. It'd probably be a bit faster.
As for textures, I suppose I could make a texture to give it the quilted
look.
-DJ
--
"There's no joy greater that soaring high on the wings of your dreams,
except maybe the joy of watching a dreamer who has nowhere to land but the
ocean of reality."
"Edward Wedig" <doc### [at] sumeritech net> wrote in message
news:3bf125b1$1@news.povray.org...
> Well, you're only using pigments to describe your object. Maybe you should
> add full texture descriptions (like finish and normals) to them. Also,
gold
> is probably not the best color for the inside of the roll; it's too
bright.
> Try a dark brown/gray.
>
> But, the shape of the roll looks great!
>
> -Ed
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