> I see. I finally was able to reproduce your problem. There is indeed
> something very wrong with the alpha channel output. The Mac version
allows
> to view the alpha channel even if POV-ray does not explicitly outout one.
> When activating alpha channel output the whole output is suddenly screwed
> up. Obviously this is not right, so i can confirm this is a bug - alpha
> channel output is completely broken.
Glad to see I've tracked down a real bug.
Perhaps the bug may be re-classified as "Alpha problems: black objects are
not antialiased on Unix and Windows versions, alpha is not correctly output
on Mac".
Alessandro
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