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I chose recursion limit 10 because less seemed to not cover the corners (for
instance under the soffit). Part of the problem I suppose is that I chose to
only have reflected light in the radiosity pass. Perhaps lower the recursion
limit and add some direct lighting in the radiosity calculation?
Brightness of 2 came out of rendering a dark scene and needing it to be
lighter. Is the "limit" 1, (is 2 super-bright like rgb 2,2,2?).
"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3BEE4563.2C80E3ED@gmx.de...
>
>
> Jack wrote:
> >
> > pretrace_start 0.08
> > pretrace_end 0.005
> > count 100
> > nearest_count 10
> > error_bound 0.1
> > recursion_limit 10
> > low_error_factor .01
> > gray_threshold 0
> > minimum_reuse 0.001
> > brightness 2
> > adc_bailout 0.01/2
> > max_sample 1.5
> >
>
> I wonder how you choose that values, starting with settings from
> rad_def.inc (in Povray 3.5) should usually lead to agreeable results, both
> in quality and speed.
>
> In detail:
>
> - recursion_limit 10 must be incredibly slow.
> - brightness 2 is exaggerated although it might serve some artistic
> purpose.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
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