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"Warp" <war### [at] tag povray org> wrote in message news:3be920f7@news.povray.org...
> Batronyx <bat### [at] alliancecable net> wrote:
> : I can find no apparent way to get an interior_texture{} applied to a mesh in
> : mesh2{} format.
>
> Logically this shouldn't be even possible because meshes have no interior.
> You just can't say which side of the triangles is the inner side and which
> one is the outer side.
> If POV-Ray *does* allow interior_texture in meshes, that's a bit illogical
> in my opinion.
>
I agree somewhat; applying the word 'interior' to a triangle is technically, a
complete misnomer. However, we *can* say which is the inside and which is the
outside, as a matter of convenience, even if it is technically incorrect. We
just all agree to understand what we *really* mean in this particular context:
front and back ( as determined by the direction of the surface normal) Again,
strictly as a matter of convenience.
Batronyx ^"^
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