"ingo" <ing### [at] home nl> wrote in message
news:Xns### [at] povray org...
> in news:3be8c51f@news.povray.org Batronyx wrote:
>
> > I can find no apparent way to get an interior_texture{} applied to
> > a mesh in mesh2{} format.
>
> No problem, see scene below. The material container isn't realy needed.
>
> There is one minor "problem" though. The texture_list does not accept
> interior_texture. Nor does it accept materials, so it is not possible
> to use texture + interior_texture there.
Oh. I hadn't considered the case of uv_mapping. I had only tried wrestling with
the "one minor 'problem'", which might still be worthy of note in the docs :)
Batronyx ^"^
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