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Yadgar wrote:
>Strangely,
> there is a concentration of objects near the origin (camera location is
> <0, 0.1, -0.4>, looking at <0, 0, 0>), though there are no quadratic
> terms containing the random variable...
If you're placing the wheels with the *orbit technique* (i.e. translate
x*radius*rand() rotate 360*rand()*y) you have to expect this, since every
radius is equally probable so the smaller the radius the smaller the circle
you put your objects on.
--
Jonathan.
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