POV-Ray : Newsgroups : povray.binaries.images : POV World : Re: POV World Server Time
17 Aug 2024 04:11:11 EDT (-0400)
  Re: POV World  
From: Mahalis
Date: 4 Nov 2001 20:58:30
Message: <3be5f246$1@news.povray.org>
I'll try to do clouds and reduce the count of stars.

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


"Ross Litscher" <lit### [at] osuedu> wrote in message
news:3be55dc5$1@news.povray.org...
> i think there are too many stars. they kinda take away from the whole
logo.
> i would say about 1/3 of the stars, maybe even fewer. yeah, and clouds!
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.