POV-Ray : Newsgroups : povray.general : Specular : Re: Specular Server Time
20 Nov 2024 04:28:28 EST (-0500)
  Re: Specular  
From: JRG
Date: 4 Nov 2001 07:59:45
Message: <3be53bc1$1@news.povray.org>
Oops. Sorry.
Maybe you may try to use a greyscale version of your image_map as pattern
for a texture_map (and use your normal image_map inside every textures).

--
Jonathan.
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel messaggio
news:3be536c2@news.povray.org...
>
> "JRG" <jrg### [at] hotmailcom> wrote in message
> news:3be53443@news.povray.org...
> > Instead of using a color_map to define transparent and non-transparent
> areas
> > use a texture_map.
>
> I'm using an image map with the transparent areas defined by the alpha
> channal attached to the image map - so I can't really do this.
>
> Mick
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.