POV-Ray : Newsgroups : povray.binaries.images : Motion_blur in PovRay 3.5 : Re: Motion_blur in PovRay 3.5 Server Time
17 Aug 2024 04:11:11 EDT (-0400)
  Re: Motion_blur in PovRay 3.5  
From: Warp
Date: 2 Nov 2001 09:43:09
Message: <3be2b0fc@news.povray.org>
Gilles Tran <tra### [at] inapginrafr> wrote:
: One way would be to make multiple, rotated copies of the propeller with a
: transparent texture and a high enough max_trace_level.

  The problem with that is that then you'll see inside the propeller.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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