POV-Ray : Newsgroups : povray.binaries.images : First image in a long time, just testing "new" stuff : Re: First image in a long time, just testing "new" stuff Server Time
17 Aug 2024 12:14:31 EDT (-0400)
  Re: First image in a long time, just testing "new" stuff  
From: Lance Birch
Date: 29 Oct 2001 10:01:47
Message: <3bdd6f5b@news.povray.org>
Chris Cason wrote:
>
> "Lance Birch" <-> wrote in message news:3bdcc5f5@news.povray.org...
> > I'm not sure, with RC5 running I can get both processors doing 100% (if
not
> > with a little bit or kernel action here and there).  I'll have to
> > investigate it further.  AFAIK POV-Ray is single-threaded as well, but
even
> > still, setting it to the highest thread priority should get it using
100% of
> > one processor.  I'll have to try manually setting it in the task manager
on
> > pvengine.
>
> Incidentally, if you download beta.7 (available in the next 24 hours), you
will
> find that on NT it prints a summary of actual kernel+user time after each
render.
>
> I added this to allow for more accurate benchmarking, regardless of what
other
> processes are running on the machine (in the process of which I discovered
that,
> for some reason, NT doesn't seem to include time spent updating graphics
or the
> UI in either time count, which to an extent suits me, though I wasn't
expecting
> it).

Thanks Chris, this'll be an interesting thing to watch.  I've been
monitoring the way it's prioritised across both processors and it seems to
get the equivalent of 100% of one processor (regardless of the assigned
affinity), which is good :)

Lance.

thezone.firewave.com.au
www.firewave.com.au


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