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Colored, smooth metal?
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//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
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"David Heys" <sou### [at] gci net> wrote in message
news:3bd89951$1@news.povray.org...
> Mahalis <don### [at] fakey com> wrote in message
> news:3bd881f9@news.povray.org...
> > I relocated the hole, as suggested by Ruy, and rendered with AA, area
> lights
> > and a white background. Better?
>
> It's a nice, simple design and I like it. Though I'm not sure what
material
> you could make it out of that'd last up to the punishment that a set of
keys
> can dish out. Plastic looks like the obvious choice based on your image.
But
> plastic keyrings wear out fast.
>
> David
>
>
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