|
|
Hey, that sounds better than my heightfield idea. kinda similar though. i
imagine faster too.
> 3.1 can easily. Get a bunch of gifs or PNGs of people. Load them into a
paint program. Paint
> their background with color #0 from the
> palette. Ensure that everything else is another color.
>
> Now apply each of these images to a polygon, using them as material
> maps.
>
> polygon { 5, 0,x,x+y,y,0
> material_map { png "dude01.png"
> texture { pigment { rgbt 1 } }
> texture { pigment { rgb 0 } }
> }
>
> This will make color zero a fully transmitting texture and all the
> other colors a dead black.
>
> If your starting picture already features a crowd, this will be
> easier; then you need fewer polygons.
>
> Hope this helps,
> John
> --
> ICQ: 46085459
Post a reply to this message
|
|