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Awesome.
The sky is perfect too.
I only have to complain of the foregroung, which looks like it needs better
precision...
Several days with your Athlon?! You must be a very patient person.
p.s. Just curious: how much slower the first half was compared to the second
one?
--
Jonathan.
"Christoph Hormann" <chr### [at] gmx de> ha scritto nel messaggio
news:3BD52FDF.36E0175B@gmx.de...
>
> Isosurfaces with pigment functions are a really nice thing to play with.
> You can spend hours searching for nice structures in the noise...
>
> But in combination with radiosity it is really slow. I rendered this in
> several parts and no more know the exact render time, but it has been
> several days in total.
>
> I wonder if adaptive accuracy would be useful for isosurfaces. As visible
> in the near foreground the accuracy value is too high here, but the
> horizon part would look all right with even higher values and would be
> much faster then. Of course I could try to split it up in several
> objects, but avoiding the gap between is difficult.
>
> Radiosity quality settings are fairly high (error_bound 0.05) but the
> structures in the shadow could still profit from better settings.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
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