What about fresnel reflection?
-tgq
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3BD### [at] scifi-fantasycom...
> So now that we've got blurring reflections licked, how do we fade
> out reflections? Maybe media? (Which I still haven't figured out
> how to make work the way I want it to...)
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
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