"Patrick Dugan" <pat### [at] netins net> wrote in message
news:3bd3746c@news.povray.org...
> Well I tried a very simple render using a simple mapped sphere and used
the
> large size image. This is still with beta 5. This (of course) renders
> correctly
> and does not exhibit the continue problem the other image has. Is there
> anything I could have accidentally placed in the scene (that fails to
> continue) that would suppress the continue?
>
> I'll try the failing render with beta 6 to see if there is any difference.
Probably safe to say nothing in a scene could cause a preview window to
redraw from the start. If there is it'd be a real odd occurance. Going
from 5 to 6 betas is a good idea since changes had been made, however mosaic
previews still crash when stopped.
Bob H.
Post a reply to this message
|