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"Marc van den Dikkenberg" wrote:
> Does your method easily allow 'bugs' (six legs,
> walking in pairs), or is there no correlation
> between the various legs?
There is indeed correlation between the legs. Each leg is assigned to a
certain time value in a walk cycle. Right now only one leg can be assigned
to each time value, so legs can't walk in pairs, but I intent to add support
for that.
I'll try to animate a spider in the next animation.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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