POV-Ray : Newsgroups : povray.beta-test : Note Warp: Supercone bug : Re: Note Warp: Supercone bug Server Time
30 Jul 2024 16:17:51 EDT (-0400)
  Re: Note Warp: Supercone bug  
From: Warp
Date: 20 Oct 2001 02:13:17
Message: <3bd115fd@news.povray.org>
Rune <run### [at] mobilixnetdk> wrote:
: I really don't think so. I've been using the macro a bit, and the things
: I've used it for would sure be much more clumsy and complicated if I had to
: align it manually. No feature change thank you, just the bug fix! ;)

  The real problem with the current implementation is that you can't control
how the cone is rotated around its longitudinal axis when it is rotated to
the correct position. IIRC the matrix transformation I used there (which was
got from the matrix page) rotates the cone in unwanted ways when it reorients
it.

  I don't know what does the standard Reorient_Trans() macro do, but perhaps
I'll use that in the supercone, if not anything else, for modularity.
  The idea in my suggestion was that the user himself could use the
Reorient_Trans() macro to orient the cone...

  I have to look at this.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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