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Perhaps it could be better to define the supercone so that it just takes
the for radiuses and a height, and then it would create the object centered
in the origin and along the y-axis (so that one end is at the origin and
the other is at y*height). The user can then transform it with the
transformation macros from other includes.
Would this be a good idea?
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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