POV-Ray : Newsgroups : povray.binaries.images : A different approach to blurred reflection (PNG, 80kbu) : Re: A different approach to blurred reflection (PNG, 80kbu) Server Time
17 Aug 2024 14:16:40 EDT (-0400)
  Re: A different approach to blurred reflection (PNG, 80kbu)  
From: Warp
Date: 19 Oct 2001 15:23:19
Message: <3bd07da7@news.povray.org>
JRG <jrg### [at] hotmailcom> wrote:
: The objects have no_reflection and the sphere is reflecting a bigger version
: of the scene with focal_blur? (does it make any sense?)

  You are very, very close, but still not the correct answer.
  Note that using focal blur would have smoothed at least some of the jagged
lines, no matter how long the area of sharpness is.
  However your idea could work quite well. You could test that.

  I'll post the answer to the problem to this thread as a separate article.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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