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this whole thing started out as a test of using stuff modeled in
Raydream, and now is an excercise in bettering my hand coding skills.
Which suck :)
Timothy R. Cook wrote:
> Ross Litscher wrote:
>
>>personalized coordinates for each brick? sounds like a good
>>idea! ;)
>>macro's, while loops... who needs em! anyway, someone said
>>something about trace(), so i'm gonna look into that.
>>
>
> Sadly enough, manually placing each brick is how I would
> accomplish the task if I was using individual bricks, since
> I don't hand-code my scenes...;)
>
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