|
|
"Ben Chambers" <bdc### [at] hotmailcom> wrote in message
news:3bce0910$1@news.povray.org...
> Does anyone know how to control the color of a specular highlight? Ie, I
> want the color of a material to be, say, rgb 1, but the highlight to be rgb
> <1,0,0>. I've tried using light groups, but if I use a second light source
> of a different color for the highlight, then it affects the base color of
> the object as well.
>
> Any thoughts?
>
Sounds tricky, in that, as far as I can tell, you're trying to model very
unrealistic behaviour...
Post a reply to this message
|
|