Richard,
Thanks for the suggestion. The crackle normal makes pretty good scales.
Steve
Richard Dault <rda### [at] NOSPAMentredeacom> wrote in message
news:3bcdbcfa@news.povray.org...
> Here's a quick texture that kind of looks like snake skin.
>
> texture {
> pigment { crackle color_map { [0 color DarkGreen ][1 color Green] } }
> finish { phong .9 }
> }
> normal { function { pigment { crackle } } }
>
>
>
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