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"Thomas" <tho### [at] gmxnet> wrote in message news:3BCD724B.EDDA1BB0@gmx.net...
> Hi,
>
> Why is it when I make the ambient higher then 1 of an object to starts
> to loose it's color i.e. it gets white. Is that the way it should work?
> It is certainly not what I was expecting, I just thought that the object
> would "emit" more light in radiosity scene's with higher ambient values.
>
Dunno, but thinking about it, this has always bugged me as well...
(sorry, that wasn't much help, was it?)
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