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thanks ron,
DARN!!! you're quick! i just got that posted and looked for
a moment thru povray.general and checked back to see if
i posted ok and i had an answer.
thanks again, miker
"Ron Parker" <ron### [at] povray org> wrote in message
news:slr### [at] fwi com...
> On Tue, 16 Oct 2001 11:58:51 -0500, MR wrote:
> >monitor.inc:59: error: No matching } in texture, ambient found instead.
>
> You need to put the ambient inside a finish {} block.
>
> --
> #macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_
z)R(-z _-z)
> R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro
S(_)9-(_1-
> _)*(_1-_)#end#macro Z(_1 _
__)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
> rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate
x*90}
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